Materials
Nintendo Wii NunchuckWii Nunchuck Adapter
#include <Wire.h>
void setup(){
Wire.begin();
}
byte x=0;
void loop(){
Wire.beginTransmission(4);//transmit to device
Wire.send("x is "); //send five bytes
Wire.send(x); //send one byte
Wire.endTransmission(); //stop transmission
x++;
delay(500);
}
#include <Wire.h>
void setup(){
Wire.begin();
Serial.begin(9600);
}
void loop(){
Wire.requestFrom(2,6); //request 6 bytes from slave device #2
while(Wire.available()){ //slave may send less than requested
char c=Wire.receive(); //receive a byte as character
Serial.print(c);
}
delay(500);
}
#include <Wire.h>
void setup()
{
Serial.begin(19200);
nunchuck_init(); // send the initilization handshake
Serial.print ("Finished setup\n");
}
void loop()
{
nunchuck_get_data();
nunchuck_print_data();
delay(100);
}
//
// Nunchuck functions
//
static uint8_t nunchuck_buf[6]; // array to store nunchuck data,
// initialize the I2C system, join the I2C bus,
// and tell the nunchuck we're talking to it
void nunchuck_init()
{
Wire.begin(); // join i2c bus as master
Wire.beginTransmission(0x52); // transmit to device 0x52
Wire.send(0x40); // sends memory address
Wire.send(0x00); // sends sent a zero.
Wire.endTransmission(); // stop transmitting
}
// Send a request for data to the nunchuck
// was "send_zero()"
void nunchuck_send_request()
{
Wire.beginTransmission(0x52); // transmit to device 0x52
Wire.send(0x00); // sends one byte
Wire.endTransmission(); // stop transmitting
}
// Receive data back from the nunchuck,
int nunchuck_get_data()
{
int cnt=0;
Wire.requestFrom (0x52, 6); // request data from nunchuck
while (Wire.available ()) {
// receive byte as an integer
nunchuck_buf[cnt] = nunchuk_decode_byte(Wire.receive());
cnt++;
}
nunchuck_send_request(); // send request for next data payload
// If we recieved the 6 bytes, then go print them
if (cnt >= 5) {
return 1; // success
}
return 0; //failure
}
// Print the input data we have recieved
// accel data is 10 bits long
// so we read 8 bits, then we have to add
// on the last 2 bits. That is why I
// multiply them by 2 * 2
void nunchuck_print_data()
{
static int i=0;
int joy_x_axis = nunchuck_buf[0];
int joy_y_axis = nunchuck_buf[1];
int accel_x_axis = nunchuck_buf[2]; // * 2 * 2;
int accel_y_axis = nunchuck_buf[3]; // * 2 * 2;
int accel_z_axis = nunchuck_buf[4]; // * 2 * 2;
int z_button = 0;
int c_button = 0;
// byte nunchuck_buf[5] contains bits for z and c buttons
// it also contains the least significant bits for the accelerometer data
// so we have to check each bit of byte outbuf[5]
if ((nunchuck_buf[5] >> 0) & 1)
z_button = 1;
if ((nunchuck_buf[5] >> 1) &1)
c_button = 1;
if ((nunchuck_buf[5] >> 2) &1)
accel_x_axis += 2;
if ((nunchuck_buf[5] >> 3) &1)
accel_x_axis += 1;
if ((nunchuck_buf[5] >> 4) &1)
accel_y_axis += 2;
if ((nunchuck_buf[5] >> 5) &1)
accel_y_axis += 1;
if ((nunchuck_buf[5] >> 6) &1)
accel_z_axis += 2;
if ((nunchuck_buf[5] >> 7) &1)
accel_z_axis += 1;
Serial.print(i,DEC);
Serial.print("\t");
Serial.print("joy:");
Serial.print(joy_x_axis,DEC);
Serial.print(",");
Serial.print(joy_y_axis, DEC);
Serial.print(" \t");
Serial.print("acc:");
Serial.print(accel_x_axis, DEC);
Serial.print(",");
Serial.print(accel_y_axis, DEC);
Serial.print(",");
Serial.print(accel_z_axis, DEC);
Serial.print("\t");
Serial.print("but:");
Serial.print(z_button, DEC);
Serial.print(",");
Serial.print(c_button, DEC);
Serial.print("\r\n"); // newline
i++;
}
// Encode data to format that most wiimote drivers except
// only needed if you use one of the regular wiimote drivers
char nunchuk_decode_byte (char x)
{
x = (x ^ 0x17) + 0x17;
return x;
}
/*
* NunchuckServo
*
* 2007 Tod E. Kurt, http://todbot.com/blog/
*
* The Wii Nunchuck reading code is taken from Windmeadow Labs
* http://www.windmeadow.com/node/42
*/
#include <Wire.h>
int ledPin = 13;
int servoPin = 7; // Control pin for servo motor
int pulseWidth = 0; // Amount to pulse the servo
int refreshTime = 20; // the time in millisecs needed in between pulses
long lastPulse;
int minPulse = 700; // minimum pulse width
int loop_cnt=0;
void setup()
{
Serial.begin(19200);
pinMode(servoPin, OUTPUT); // Set servo pin as an output pin
pulseWidth = minPulse; // Set the motor position to the minimum
nunchuck_init(); // send the initilization handshake
Serial.print("NunchuckServo ready\n");
}
void loop()
{
checkNunchuck();
updateServo(); // update servo position
if( nunchuck_zbutton() ) // light the LED if z button is pressed
digitalWrite(ledPin, HIGH);
else
digitalWrite(ledPin,LOW);
delay(1); // this is hear to give a known time per loop
}
void checkNunchuck()
{
if( loop_cnt > 100 ) { // loop()s is every 1msec, this is every 100msec
nunchuck_get_data();
nunchuck_print_data();
float tilt = nunchuck_accelx(); // x-axis, in this case ranges from ~70 - ~185
tilt = (tilt - 70) * 1.5; // convert to angle in degrees, roughly
pulseWidth = (tilt * 9) + minPulse; // convert angle to microseconds
loop_cnt = 0; // reset for
}
loop_cnt++;
}
// called every loop().
// uses global variables servoPin, pulsewidth, lastPulse, & refreshTime
void updateServo()
{
// pulse the servo again if rhe refresh time (20 ms) have passed:
if (millis() - lastPulse >= refreshTime) {
digitalWrite(servoPin, HIGH); // Turn the motor on
delayMicroseconds(pulseWidth); // Length of the pulse sets the motor position
digitalWrite(servoPin, LOW); // Turn the motor off
lastPulse = millis(); // save the time of the last pulse
}
}
//
// Nunchuck functions
//
static uint8_t nunchuck_buf[6]; // array to store nunchuck data,
// initialize the I2C system, join the I2C bus,
// and tell the nunchuck we're talking to it
void nunchuck_init()
{
Wire.begin(); // join i2c bus as master
Wire.beginTransmission(0x52); // transmit to device 0x52
Wire.send(0x40); // sends memory address
Wire.send(0x00); // sends sent a zero.
Wire.endTransmission(); // stop transmitting
}
// Send a request for data to the nunchuck
// was "send_zero()"
void nunchuck_send_request()
{
Wire.beginTransmission(0x52); // transmit to device 0x52
Wire.send(0x00); // sends one byte
Wire.endTransmission(); // stop transmitting
}
// Receive data back from the nunchuck,
// returns 1 on successful read. returns 0 on failure
int nunchuck_get_data()
{
int cnt=0;
Wire.requestFrom (0x52, 6); // request data from nunchuck
while (Wire.available ()) {
// receive byte as an integer
nunchuck_buf[cnt] = nunchuk_decode_byte(Wire.receive());
cnt++;
}
nunchuck_send_request(); // send request for next data payload
// If we recieved the 6 bytes, then go print them
if (cnt >= 5) {
return 1; // success
}
return 0; //failure
}
// Print the input data we have recieved
// accel data is 10 bits long
// so we read 8 bits, then we have to add
// on the last 2 bits. That is why I
// multiply them by 2 * 2
void nunchuck_print_data()
{
static int i=0;
int joy_x_axis = nunchuck_buf[0];
int joy_y_axis = nunchuck_buf[1];
int accel_x_axis = nunchuck_buf[2]; // * 2 * 2;
int accel_y_axis = nunchuck_buf[3]; // * 2 * 2;
int accel_z_axis = nunchuck_buf[4]; // * 2 * 2;
int z_button = 0;
int c_button = 0;
// byte nunchuck_buf[5] contains bits for z and c buttons
// it also contains the least significant bits for the accelerometer data
// so we have to check each bit of byte outbuf[5]
if ((nunchuck_buf[5] >> 0) &1)
z_button = 1;
if ((nunchuck_buf[5] >> 1) &1)
c_button = 1;
if ((nunchuck_buf[5] >> 2) &1)
accel_x_axis += 2;
if ((nunchuck_buf[5] >> 3) &1)
accel_x_axis += 1;
if ((nunchuck_buf[5] >> 4) &1)
accel_y_axis += 2;
if ((nunchuck_buf[5] >> 5) &1)
accel_y_axis += 1;
if ((nunchuck_buf[5] >> 6) &1)
accel_z_axis += 2;
if ((nunchuck_buf[5] >> 7) &1)
accel_z_axis += 1;
Serial.print(i,DEC);
Serial.print("\t");
Serial.print("joy:");
Serial.print(joy_x_axis,DEC);
Serial.print(",");
Serial.print(joy_y_axis, DEC);
Serial.print(" \t");
Serial.print("acc:");
Serial.print(accel_x_axis, DEC);
Serial.print(",");
Serial.print(accel_y_axis, DEC);
Serial.print(",");
Serial.print(accel_z_axis, DEC);
Serial.print("\t");
Serial.print("but:");
Serial.print(z_button, DEC);
Serial.print(",");
Serial.print(c_button, DEC);
Serial.print("\r\n"); // newline
i++;
}
// Encode data to format that most wiimote drivers except
// only needed if you use one of the regular wiimote drivers
char nunchuk_decode_byte (char x)
{
x = (x ^ 0x17) + 0x17;
return x;
}
// returns zbutton state: 1=pressed, 0=notpressed
int nunchuck_zbutton()
{
return ((nunchuck_buf[5] >> 0) & 1) ? 0 : 1; // voodoo
}
// returns zbutton state: 1=pressed, 0=notpressed
int nunchuck_cbutton()
{
return ((nunchuck_buf[5] >> 1) & 1) ? 0 : 1; // voodoo
}
// returns value of x-axis joystick
int nunchuck_joyx()
{
return nunchuck_buf[0];
}
// returns value of y-axis joystick
int nunchuck_joyy()
{
return nunchuck_buf[1];
}
// returns value of x-axis accelerometer
int nunchuck_accelx()
{
return nunchuck_buf[2]; // FIXME: this leaves out 2-bits of the data
}
// returns value of y-axis accelerometer
int nunchuck_accely()
{
return nunchuck_buf[3]; // FIXME: this leaves out 2-bits of the data
}
// returns value of z-axis accelerometer
int nunchuck_accelz()
{
return nunchuck_buf[4]; // FIXME: this leaves out 2-bits of the data
}
// #define ATMEGA8.
#define TWI_FREQ 400000L
#define ATMEGA8 #ifndef CPU_FREQ^M #define CPU_FREQ 16000000L #endif #ifndef TWI_FREQ^M #define TWI_FREQ 100000L #endif
include <Wire.h>
#include <string.h>
#include <stdio.h>
uint8_t outbuf[6]; // array to store arduino output
int cnt = 0;
int ledPin = 13;
void
setup ()
{
beginSerial (19200);
Serial.print ("Finished setup\n");
Wire.begin (); // join i2c bus with address 0x52
nunchuck_init (); // send the initilization handshake
}
void
nunchuck_init ()
{
Wire.beginTransmission (0x52); // transmit to device 0x52
Wire.send (0x40); // sends memory address
Wire.send (0x00); // sends sent a zero.
Wire.endTransmission (); // stop transmitting
}
void
send_zero ()
{
Wire.beginTransmission (0x52); // transmit to device 0x52
Wire.send (0x00); // sends one byte
Wire.endTransmission (); // stop transmitting
}
void
loop ()
{
Wire.requestFrom (0x52, 6); // request data from nunchuck
while (Wire.available ())
{
outbuf[cnt] = nunchuk_decode_byte (Wire.receive ()); // receive byte as an integer
digitalWrite (ledPin, HIGH); // sets the LED on
cnt++;
}
// If we recieved the 6 bytes, then go print them
if (cnt >= 5)
{
print ();
}
cnt = 0;
send_zero (); // send the request for next bytes
delay (100);
}
// Print the input data we have recieved
// accel data is 10 bits long
// so we read 8 bits, then we have to add
// on the last 2 bits. That is why I
// multiply them by 2 * 2
void
print ()
{
int joy_x_axis = outbuf[0];
int joy_y_axis = outbuf[1];
int accel_x_axis = outbuf[2] * 2 * 2;
int accel_y_axis = outbuf[3] * 2 * 2;
int accel_z_axis = outbuf[4] * 2 * 2;
int z_button = 0;
int c_button = 0;
// byte outbuf[5] contains bits for z and c buttons
// it also contains the least significant bits for the accelerometer data
// so we have to check each bit of byte outbuf[5]
if ((outbuf[5] >> 0) &1)
{
z_button = 1;
}
if ((outbuf[5] >> 1) &1)
{
c_button = 1;
}
if ((outbuf[5] >> 2) &1)
{
accel_x_axis += 2;
}
if ((outbuf[5] >> 3) &1)
{
accel_x_axis += 1;
}
if ((outbuf[5] >> 4) &1)
{
accel_y_axis += 2;
}
if ((outbuf[5] >> 5) &1)
{
accel_y_axis += 1;
}
if ((outbuf[5] >> 6) &1)
{
accel_z_axis += 2;
}
if ((outbuf[5] >> 7) &1)
{
accel_z_axis += 1;
}
Serial.print (joy_x_axis, DEC);
Serial.print ("\t");
Serial.print (joy_y_axis, DEC);
Serial.print ("\t");
Serial.print (accel_x_axis, DEC);
Serial.print ("\t");
Serial.print (accel_y_axis, DEC);
Serial.print ("\t");
Serial.print (accel_z_axis, DEC);
Serial.print ("\t");
Serial.print (z_button, DEC);
Serial.print ("\t");
Serial.print (c_button, DEC);
Serial.print ("\t");
Serial.print ("\r\n");
}
// Encode data to format that most wiimote drivers except
// only needed if you use one of the regular wiimote drivers
char
nunchuk_decode_byte (char x)
{
x = (x ^ 0x17) + 0x17;
return x;
}